package com.forplayers;

import android.os.Bundle;
import android.view.Display;
import com.forplayers.ForPlayersGame;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;

public class ForPlayersAdroid extends AndroidApplication {
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
        cfg.useGL20 = false;
        final Display screensize = getWindowManager().getDefaultDisplay();
        initialize(new ForPlayersGame(), cfg);
    }
}